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IDProjectCategoryView StatusLast Update
0000951The Babylon ProjectMission - Singleplayerpublic2013-03-15 18:20
ReporterVidmasterAssigned ToVidmaster 
PrioritylowSeverityminorReproducibilityalways
Status assignedResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0000951: New jump node breaks FH2261 mission "Panic Space"
DescriptionSince the new effect is not a "sphere"-shaped thing anymore, it cannot be used to designate an escape area anymore. Need to re-fred this part.

New node effect is good though and even allows for some cooler mission design, instructing the player to approach from a certain angle.
TagsNo tags attached.

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FUBAR-BDHR

2013-03-15 18:20

manager   ~0001152

Oops didn't know I actually included that. It was supposed to be a test on my end. I can either revert it back to the retail FS2 one for now or try to come up with a better solution.

Issue History

Date Modified Username Field Change
2013-03-15 15:26 Vidmaster New Issue
2013-03-15 15:26 Vidmaster Status new => assigned
2013-03-15 15:26 Vidmaster Assigned To => Vidmaster
2013-03-15 18:20 FUBAR-BDHR Note Added: 0001152