View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001094 | The Babylon Project | Mission - Singleplayer | public | 2017-11-03 06:35 | 2017-11-03 06:35 |
Reporter | PIe | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | |||||
Target Version | TBP 3.5 | Fixed in Version | |||
Summary | 0001094: Crash in Infestation M4 when Vorlons jump in | ||||
Description | Assert: "fire_info.turret->weapons.primary_bank_weapons[idx] >= 0 && fire_info.turret->weapons.primary_bank_weapons[idx] < MAX_WEAPON_TYPES" File: sexp.cpp Line: 16881 sexp_beam_fire: found invalid weapon index (-1), get a coder ! ntdll.dll! NtWaitForSingleObject + 20 bytes KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> KERNEL32.DLL! BaseThreadInitThunk + 20 bytes [...] [ This info is in the clipboard so you can paste it somewhere now ] Use Debug to break into Debugger, Exit will close the application. ntdll.dll! NtWaitForSingleObject + 20 bytes KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol> KERNEL32.DLL! BaseThreadInitThunk + 20 bytes ntdll.dll! RtlUserThreadStart + 33 bytes | ||||
Steps To Reproduce | Do not destroy the pod to make B5 self-destruct. Wait for the Vorlons to arrive. Observe the crash. | ||||
Additional Information | Debug log at https://pastebin.com/MKGKnXKX | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-11-03 06:35 | PIe | New Issue |