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IDProjectCategoryView StatusLast Update
0000282The Babylon ProjectTexturespublic2010-09-07 05:27
ReporterFUBAR-BDHRAssigned ToFUBAR-BDHR 
PrioritylowSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
Product VersionZathras 1.0 
Target VersionFixed in VersionZathras 2.0 
Summary0000282: Warlock UVmap slightly off
DescriptionWhen working on nameplates for the warlock the UVmap was slightly misaligned. I really don't know why the original worked. The problem was the map coordinates are off the texture so it results in a thin black like on one side. I tweaked it right before Zathras was released but apparently missed it by 1 pixel. Easy fix but a little time consuming in TS.
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Issue History

Date Modified Username Field Change
2009-08-17 19:34 FUBAR-BDHR New Issue
2010-08-28 18:39 FUBAR-BDHR Status new => assigned
2010-08-28 18:39 FUBAR-BDHR Assigned To => FUBAR-BDHR
2010-09-07 05:27 FUBAR-BDHR Status assigned => resolved
2010-09-07 05:27 FUBAR-BDHR Fixed in Version => Zathras 2.0
2010-09-07 05:27 FUBAR-BDHR Resolution open => fixed