View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000282 | The Babylon Project | Textures | public | 2009-08-17 19:34 | 2010-09-07 05:27 |
Reporter | FUBAR-BDHR | Assigned To | FUBAR-BDHR | ||
Priority | low | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | Zathras 1.0 | ||||
Target Version | Fixed in Version | Zathras 2.0 | |||
Summary | 0000282: Warlock UVmap slightly off | ||||
Description | When working on nameplates for the warlock the UVmap was slightly misaligned. I really don't know why the original worked. The problem was the map coordinates are off the texture so it results in a thin black like on one side. I tweaked it right before Zathras was released but apparently missed it by 1 pixel. Easy fix but a little time consuming in TS. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2009-08-17 19:34 | FUBAR-BDHR | New Issue | |
2010-08-28 18:39 | FUBAR-BDHR | Status | new => assigned |
2010-08-28 18:39 | FUBAR-BDHR | Assigned To | => FUBAR-BDHR |
2010-09-07 05:27 | FUBAR-BDHR | Status | assigned => resolved |
2010-09-07 05:27 | FUBAR-BDHR | Fixed in Version | => Zathras 2.0 |
2010-09-07 05:27 | FUBAR-BDHR | Resolution | open => fixed |