View Issue Details

IDProjectCategoryView StatusLast Update
0000439FS Upgrade Project (Media VPs)Texture Relatedpublic2009-09-20 00:08
ReporterZacamAssigned ToZacam 
PriorityimmediateSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.6.10 
Target VersionFixed in Version3.6.11 
Summary0000439: 0001994: Debug builds crash when trying to view ships in the F3 Lab or the Tech Room.
DescriptionIt seems to happen only in debug builds, but with debug builds it occurs consistently.

It could possibly have to do with 'paged-in' models, but since I haven't tried viewing models after playing a mission that used them, I can't say for sure.

The error itself is an assert in gropengltexture.cpp, on line 622. See "Additional Information" for the full error message.

System running with Intel 945GM graphics. Error log states:

Loading cubemap.dds (512x512x24)
ASSERTION: "!resize" at gropengltexture.cpp:622
Int3(): From c:\temp\fs2_open\code\globalincs\windebug.cpp at line 897

Due to no mip-maps available in conjunction with the -mipmap flag.
Additional InformationAssert: !resize
File: gropengltexture.cpp
Line: 622

<no module>! KiFastSystemCallRet
<no module>! WaitForSingleObject + 18 bytes
<no module>! SCP_DumpStack + 260 bytes
<no module>! WinAssert + 208 bytes
<no module>! opengl_create_texture_sub + 2711 bytes
<no module>! opengl_create_texture + 998 bytes
<no module>! gr_opengl_tcache_set_internal + 217 bytes
<no module>! gr_opengl_tcache_set + 137 bytes
<no module>! opengl_render_pipeline_fixed + 1895 bytes
<no module>! gr_opengl_render_buffer + 232 bytes
<no module>! gr_render_buffer + 58 bytes
<no module>! model_render_buffers + 1947 bytes
<no module>! model_really_render + 2816 bytes
<no module>! model_try_cache_render + 55 bytes
<no module>! model_render + 676 bytes
<no module>! labviewer_render_model + 2253 bytes
<no module>! labviewer_do_render + 147 bytes
<no module>! lab_do_frame + 149 bytes
<no module>! game_do_state + 1453 bytes
<no module>! gameseq_process_events + 237 bytes
<no module>! game_main + 728 bytes
<no module>! WinMain + 330 bytes
<no module>! __tmainCRTStartup + 358 bytes
<no module>! WinMainCRTStartup + 15 bytes
<no module>! RegisterWaitForInputIdle + 73 bytes
TagsNo tags attached.

Activities

Zacam

2009-09-20 00:06

administrator   ~0000329

Adding Mip Maps to the CubeMap.dds seems to resolve the issue.

Zacam

2009-09-20 00:08

administrator   ~0000330

Fixed in Commit 226.

Issue History

Date Modified Username Field Change
2009-09-20 00:05 Zacam New Issue
2009-09-20 00:06 Zacam Status new => assigned
2009-09-20 00:06 Zacam Assigned To => Zacam
2009-09-20 00:06 Zacam Note Added: 0000329
2009-09-20 00:06 Zacam Status assigned => confirmed
2009-09-20 00:08 Zacam Note Added: 0000330
2009-09-20 00:08 Zacam Status confirmed => resolved
2009-09-20 00:08 Zacam Fixed in Version => 3.6.11
2009-09-20 00:08 Zacam Resolution open => fixed