View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000746 | FS Upgrade Project (Media VPs) | Mission Related | public | 2011-01-08 03:51 | 2013-12-07 07:04 |
Reporter | MjnMixael | Assigned To | Zacam | ||
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | no change required | ||
Product Version | 3.6.12 | ||||
Target Version | Fixed in Version | ||||
Summary | 0000746: Endgame Cutscene Not Playing | ||||
Description | The endgame cutscene doesn't play and the player is redirected to the debrief with no debriefing. Also the shockwave countdown timer fails to display even though the shockwave seems to be triggered. | ||||
Additional Information | This was replicated once, though I'm not sure exactly what the cause could be. | ||||
Tags | No tags attached. | ||||
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I replicated this. Both ENDPART1 and ENDPART2B (didn't make it to the node) cutscenes didn't start to play. Redirected to the debrief with no debrief. Can't say anything about countdown timer though - didn't pay attention to it. Executable: 3.6.12 R INF MVPs: 3.6.12 (not updated) |
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Replicated on MediaVPs and with -nomod. Could be a code issue? However, I did get endprt2b to play. (Or whichever one plays when you don't get to the node.) |
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cutscenes are now playing correctly. |
Date Modified | Username | Field | Change |
---|---|---|---|
2011-01-08 03:51 | MjnMixael | New Issue | |
2011-01-08 03:51 | MjnMixael | Status | new => assigned |
2011-01-08 03:51 | MjnMixael | Assigned To | => Zacam |
2011-02-01 12:26 | PMY | Note Added: 0000650 | |
2011-02-01 15:00 | PMY | Note Edited: 0000650 | |
2011-03-26 03:25 | MjnMixael | Note Added: 0000665 | |
2013-12-07 07:04 | MjnMixael | Note Added: 0001216 | |
2013-12-07 07:04 | MjnMixael | Status | assigned => resolved |
2013-12-07 07:04 | MjnMixael | Resolution | open => no change required |