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IDProjectCategoryView StatusLast Update
0000902The Babylon ProjectModel issuepublic2013-02-14 08:37
ReporterFUBAR-BDHRAssigned To 
PrioritylowSeverityminorReproducibilityalways
Status newResolutionopen 
Product VersionTBP 3.4b Final 
Target VersionFixed in Version 
Summary0000902: CR Brezebel - Turret issues
DescriptionThe 2 turrets on this ship have major issues. They should be multi-part but are single-part. The FOV is set to 90 which leaves major blind spots and results in the ship firing through it's own hull.

The problem is fixing it could easily unbalance existing missions. Research into how many missions use the ship and of those which if any would result in balance issues if the changes are made.
TagsNo tags attached.

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FUBAR-BDHR

2013-02-14 08:37

manager   ~0001117

Checked all the missions and this really should break any balance. The problem now is the turret really needs some geometry changes if it's going to work correctly. The base is too big for it to rotate properly and one of the turrets actually has it just stuck into the hull.

Issue History

Date Modified Username Field Change
2012-11-11 04:03 FUBAR-BDHR New Issue
2013-01-13 22:25 FUBAR-BDHR Category Model bug => Model issue
2013-02-14 08:37 FUBAR-BDHR Note Added: 0001117