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IDProjectCategoryView StatusLast Update
0000943The Babylon ProjectAsset - Effectspublic2013-03-11 18:41
Reporteremi_100Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0000943: New Jump Point effect
DescriptionNew jump point model
New textures
New glow (flare in the middle)


DONWLOAD LINK
http://www.mediafire.com/?z69uxec51up28
TagsNo tags attached.

Activities

emi_100

2013-02-13 20:25

developer   ~0001115

DONWLOAD LINK (NEW)
http://www.mediafire.com/?q5z3tsgd4sbp2a7

FUBAR-BDHR

2013-02-14 08:55

manager   ~0001118

Last edited: 2013-02-14 08:57

View 2 revisions

I downloaded the second file do I need the first one as well? If not then I have some questions. First what is alpha.tga? It doesn't appear to be used. Second why 3 .pof files?


Also there might be an issue with using the new glows. I think some of the weapons use those. I will have to check on that and see if anything else uses them before adding them.

emi_100

2013-02-14 22:20

developer   ~0001121

"I downloaded the second file do I need the first one as well?"
No, you don't

"First what is alpha.tga? Second why 3 .pof files?"
Sorry for the clean up. Delete it, it was a weird test.

"Also there might be an issue with using the new glows. I think some of the weapons use those. I will have to check on that and see if anything else uses them before adding them"
The old glow FX was really small (256x256) and you can see the squere edge(box)of the image.
New glow it's the same one, just it's biger (1024x1024), more detail and it don't show the square edges.

FUBAR-BDHR

2013-02-15 23:11

manager  

screen0017.jpg (113,259 bytes)
screen0017.jpg (113,259 bytes)

FUBAR-BDHR

2013-02-15 23:12

manager   ~0001122

Seem to be some clipping issues. See the attached screenshot.

emi_100

2013-03-03 16:33

developer   ~0001130

I will check it

Vidmaster

2013-03-11 18:41

manager   ~0001148

As a side note, I found that interesting ships to test any modification of the jump effect are:

- EA Omega (long with problematic middle section)
- MF Sharlin (horribly height to width ratio and problematic wings)
- EA Zephyr (opposite)
- VE Dreadnought (long reaching spikey arms)
- ISA Victory (wide reaching spikey arms)
- Psi-Core Mothership (really spikey forward stuff)

Jumping the Drakh Mothership, the Vorlon Planetkiller and Babylon 4 and 5 to Hyperspace is also interesting. Most look surprisingly good afar but if the player is closer, well...

Issue History

Date Modified Username Field Change
2013-02-13 20:06 emi_100 New Issue
2013-02-13 20:25 emi_100 Note Added: 0001115
2013-02-14 08:55 FUBAR-BDHR Note Added: 0001118
2013-02-14 08:57 FUBAR-BDHR Note Edited: 0001118 View Revisions
2013-02-14 22:20 emi_100 Note Added: 0001121
2013-02-15 23:11 FUBAR-BDHR File Added: screen0017.jpg
2013-02-15 23:12 FUBAR-BDHR Note Added: 0001122
2013-03-03 16:33 emi_100 Note Added: 0001130
2013-03-11 18:41 Vidmaster Note Added: 0001148